Monday, May 3, 2010

Valencia Mission 1: Start!


The only thing stopping me from releasing the demo right now is adding additional content, and the voice actresses that haven't sent in their files...

So I'm going to be blogging through how this additional content is made. First step is getting an idea down, roughly what happens in a mission.

Mission 1.
The player is in the marketplace when Valencia is on the run from the local pimp. She’s on the run because she didn’t agree with the terms of being sold to an old disgusting man. The player must rescue her from her captors (insert adventure, maybe a street chase like the beginning of Aladdin). Afterwards, she offers her services to him. If he accepts, then he gets short term sex but Valencia is otherwise traumatized and refuses to see the Player again. He can choose to not buy her services and ask to help her instead. She tells him that it’s not a good idea to get mixed up in what she’s into/doesn’t want to intrude so she leaves.


After that, either I'll write out the script myself, or I have DamonIsa do it. For this instance, I had Damon do it. He wrote up a hefty doc, for which after I editted it to have it make more sense game wise, or to put ideas in I thought were better.