Tuesday, May 26, 2015

AD3 playable private beta.

We've been keeping mum for a while... And that's because we've released a beta that's very playable. I've decided not to release it publicly, and the reason for that is a little complicated.

The game is currently playable. You can beat it, or die trying. The beta is still missing a few features. The dating sim aspects of the game are still under construction, and some mechanics and assets are still being implemented.

The reason I've decided not to go public with this beta is because only the combat section is really finished, and that section of the game is not fun "for everyone". I'm not saying it's not fun, I personally love it, but you have to have a penchant for the rogue-like genre to appreciate it. If you don't know what I mean by that, it's like as if AD3 is now a Hentai Dating Sim + Chess game instead of Hentai Dating Sim + Call of Duty. It's a game where you're overwhelmed with the responsibility of managing 11 characters and you may die a lot. Err, okay, you probably die way more in Call of Duty than you do playing Chess, but in Chess, it feels much more punishing to lose than it does to say..."hit X to respawn". If the dating sim portion of the game were finished, I'd be fine with releasing this game publicly, but as it stands... I don't want you to get a bad impression of the game. The small batch of testers that have played AD3 pretty much have the same reaction: There's no reward for beating combat, and no down-time from all the management duty because it's simply not put in the game yet.

So if you like very difficult turn based strategy games or if you're just really impatient and want to see the game, for now, you'll have to catch me on skype at godrifle1 to get a private beta copy. You have to be willing to share your screen too, so clean up that desktop for me before I come over. The whole skype restriction will/may be retracted once the tutorial is finished, because at the moment, I'm having to run players through the game with a hands-on approach. It may seem repetitive, but running players through the game again and again allows me to highlight important aspects to include in the tutorial.

15 comments:

  1. Glad to see you have a playable state for the game. Not wanting the public to see it and test it is understandable as well, so don't feel bad about that.

    Once you have the combat portion down, will it be difficult to implement other game features? Or would it be more like just plugging them in with a few bug patches and having a completed product?

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  2. I like to say that there are a lot more things to put in that is trivial in terms of programming/other technical skills, but is time consuming:

    - Art Assets: We are in the middle of finalizing them, but we feel the need to make it perfect before release. So it can take at least a month to get things right
    - Beautifying UI: That's almost after Art Assets are finalized. But at the moment, the basic UI I have placed up should suffice.
    - Story: Plugging the story in is taking longer than expected because the editor to do so seems cumbersome, but I have been tasked to put all of them in asap.
    - Programming: I'm basically finished with programming the essential features (combat, map, narrative). I'm in my testing/bug fixing/maintenance stage. However, if there are additional features needed to put in, I try to aim completion of those features for no more than 2 weeks, unless there's a good reason it needs to be done, and it needs more than 2 weeks worth of investing.

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  3. Dear Hentaicook,

    Not sure if you have a steam account or not but I would give/buy you steam games worth the price of AD3 for chance to get early access to the game.

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    1. I don't think you have any games I'd want..........probably...not.... just email me your steam account name and I'll take a look, lolol

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  4. Wow, sounds like you guys are making loads of progress! Congratulations to you both!
    That said, I do think the guys on OffBeatr would want to hear this...

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    1. Eheh, no need to open the floodgates so quickly on that one...

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  5. Wanna have a look at that beta, i was following your games since you started, are you just taking friend requests on skype like that ?

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  6. When will the dating sims part be implemented for beta tester?

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    1. The stories aren't really in need of technical testing. It's likely you won't see them until the final game is released.

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  7. I've been hooked on rogue-likes for over a year now, so after hearing that AD3 will be in that vein, I am pumped!

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  8. I'm super excited for this! Is there an estimated date for when the full game will be released?

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    1. No there is yet. If we find it appropriate enough to announce the release date, it'll be posted on this blog.

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