Tuesday, March 24, 2015

3/24

Blog will be updated daily/every other day until I'm ready to go back to hourly. I don't mind telling you every dripping detail, but there are prying eyes.

Eric's progress:
Increased sound functionality in battle
Solving resource garbage problem
Modified character selection system
implemented prototype ammo system
implemented prototype character damage system
auto reload mode (temporary)
use of barricade as shield temporarily

Me:
Readed.

7 comments:

  1. Eric is your new programmer? Great to see that you found a replacement so quickly, and that he's already getting stuff done and helping make the game better!

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  2. I think most folks following you will be more than happy with daily or every other day updates. You check in so we still get to "see" you, but you focus most of your work time on your work, don't stress about explaining or accounting for every detail and every hour.

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    Replies
    1. Pretty much this. Hourly updates are not necessary, as I guess most of us aren't checking in five times a day. An update every couple of days will suffice.

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    2. Hourly updates are more about me... I pressure myself to stay on task by posting it publicly. It helps, but it's not like it does all the work for me.

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  3. This comment has been removed by a blog administrator.

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  4. Whooooo!! There's so much life here for once!! Hope springs anew!!!!!

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