Tuesday, April 17, 2012

4/17

Woke up at 5:30?
Exercised. Dicked around for an hour. Showered.

How about a dating sim called "Dating Simulator"?
It would, unlike other dating sims, simulate realistic dates.
You'd enter a few fields-
Age, race, financial income, occupation, hobbies.

Then a girl would load up from a random profile generator or set profiles with superficial values like that, along with a personality generator. The personality that's generated would direct a lot of the choices that the other values would be, like income.

You'd choose the dating spot. I think money would closely tie into the game. You have to spend money on things you can afford, and some girls care more than others on how much of a cheapskate you are. Or you might just enter that you're really rich.

I think that's a big design problem there. While I'd want players to be able to enter their own person into the game, there's also people who'd just cheat and say they're super rich and the best guy ever. The problem is that hentai games are reward driven games, but this game suggests more of a learning experience for the player.

So you'd choose the venue, and the game would approach you with situations like "a beggar asks you for change", and dialogue would be "generated" from a girl's personality. You can ask her questions, and she'd ask you questions. If you guys watch a movie, you wouldn't say shit to her, haha.

It'd be a game that strives for realism. You could have sex on the first date, or maybe she'd never put out. Looks would be generated too. Would it make sense to have ugly girls in the game?.....................Yes but I'm inclined to think nobody would choose them, so it'd be pointless.

I think this is the game where we can just let those players that don't want to play the game as intended, just do what they want. If they want to lie to every girl they meet and have sex with em all while pouring gold down their throats, we should just let em. And I'm hoping that some players would play out their character honestly.


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8AM
Researched Space Travel/Time travel. I spent the whole day researching and I finally solved a conflicting story problem. It sounds insane because I went through all these different theories on how to solve the problem... And then I solved it by doing something really simple, and so... I changed a few words in the game design document. That's it.


Spoilers. I guess I'll explain it in brief, what the conflicts were in summary...

-One of the character's stories requires cryostasis of about 2-4 years.
-It's logical to assume that mining stations would periodically have to report in the nearest mining station across the galaxy. This could be costly, as sending transmissions requires fuel.
-The story requires that in a period of about 1 month, the Captain fakes sending an SOS transmission and the crew figures out that no transmission was made.

The problem is that cryostasis of 3 years takes too long compared to a 1 month round trip transmission that the Captain pretends to send.

Different solutions were proposed- Having the distance to the nearest civilization be in the same solar system (too close), or having a 3rd civilized planet. Not the planet the ISS launched from, and not the planet the ISS goes to, but just a 3rd planet that just happens to be only one light year away and civilized (probably part of the mining expedition).

So here's how I solved the problem:

When the ISS leaves from Zerna to Iacchus, it takes a month for the ISS to get there. Three weeks getting to near light speed, and then one week skipping and folding through space.

Elaine's story is that she gets out of Cryostasis during that month and ages 4 years. Due to time dilation, the one month relative to Zerna takes 4 years aboard the ISS, because time slows down the closer you get to the speed of light. (and at the speed of light, time is stopped!)

The last problem was how to speed up the transmission speeds and make it so that it takes only a week to send a transmission when the transmission uses the same means of transportation. I solved it by bullshitting and saying that things with smaller mass don't need to go as close to the speed of light in order to initiate space skipping.

2 comments:

  1. That's actually not how the time dilation in regards to speed work. Time slows down for you in relation to the rest of the world. You have it backwards.
    For example, let's say one day goes by for you (going near the speed of light). That may be a month or years to the rest of the world.

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    Replies
    1. Yup, I feel really stupid now. Shows what I get for thinking too hard past my bed time. I'll need to redo the tech then.

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